May 15, 2006, 08:08 PM // 20:08
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#21
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Academy Page
Join Date: Apr 2006
Location: Down the road, tirun left, left again, keep going till the ned of the street, make a right another..
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Quote:
Originally Posted by Shred Dread
Fire storm is extremely impractical for a run. It takes too long to cast, takes too much energy, takes too long to cast, and there's a good chance you'll be dead by the time it does cast. I understand your thinking that an AoE would make enemies run, but you'd probably want something like lava font rather than fire storm. However, even a spell like lava font is highly impractical for a run. I don't think you should depend too much on spells at all (interruption, knckdown, etc.) for a challenging run. I guess an elementalist would have to depend on spells (Use mantra of resolve?), but tanks don't and they typically make the best runners.
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you could maybe keep it as an "oh F***" button. warriors dream they had sthing that causes scatter the amount of times i've seen runners get pinned down in a corner and die a slow and painfull death
Last edited by kuwlij; May 15, 2006 at 08:10 PM // 20:10..
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May 16, 2006, 02:01 AM // 02:01
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#22
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Ascalonian Squire
Join Date: Mar 2006
Guild: Shatter The Republic
Profession: W/Mo
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i think that would also be impractical, as it would take up a valuble skill slot!
also, if the runner was any good he/she wouldnt be cought in a situation like that.
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May 16, 2006, 05:55 AM // 05:55
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#23
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Academy Page
Join Date: Apr 2006
Location: Down the road, tirun left, left again, keep going till the ned of the street, make a right another..
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lag sometimes puts u in that position. when i made up a running build as E/R i had about 2 free slots anyway ... never tried the lava font idea out....some might argue that you might be delt too much dmg while casting it or might even get interrupted. but as agreed in the thread shouldn't be like THE strategy for runing only for emergencies
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May 16, 2006, 10:48 AM // 10:48
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#24
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Forge Runner
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I ran from lion's arch to sanctum cay with...
storm chaser
dodge
escape
windbrone speed
troll ungent
that's pretty much it.
Just use windbrone speed before a bigger mob, and use storm chaser after windbrone run out, follow with dodge then escape.
With enough point in storm chaser, u can do storm chaser -> dodge -> escape and have speed up at all time. Windbrone speed is more of a back up.
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May 16, 2006, 03:05 PM // 15:05
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#25
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Academy Page
Join Date: Apr 2006
Location: Down the road, tirun left, left again, keep going till the ned of the street, make a right another..
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yes i also threw in lightning reflexes (and another stance in expertise forgot name)to fill up the skillbar to help dodge attacks while using windborn.. can't use together or with storm caser though since there all stances...
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May 18, 2006, 06:54 PM // 18:54
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#26
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: [DDM] Death Destruction Mayhem
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You all are forgetting an amazing skill for ele runners. I run elona all the time. If you want to be a good ele runner..look into Armor of Mist. Gives you speed ANNDDD armor bonus. Can't go wrong with it.
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May 19, 2006, 12:49 AM // 00:49
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#27
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Frost Gate Guardian
Join Date: Mar 2006
Location: ...wouldn't u like 2 know...
Guild: Tha Skullz
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um...build please? lol
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May 19, 2006, 01:59 AM // 01:59
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#28
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: [DDM] Death Destruction Mayhem
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My build? lol..I refuse to tell. I have had people pay me 25K to learn the build..lol..
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May 19, 2006, 07:03 PM // 19:03
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#29
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Frost Gate Guardian
Join Date: Mar 2006
Location: ...wouldn't u like 2 know...
Guild: Tha Skullz
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lol...25k...lol
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May 22, 2006, 08:42 PM // 20:42
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#30
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Lion's Arch Merchant
Join Date: Jan 2006
Location: UK
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Quote:
Originally Posted by Apoca1ypse
My build? lol..I refuse to tell. I have had people pay me 25K to learn the build..lol..
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/sigh
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May 23, 2006, 12:18 AM // 00:18
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#31
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Frost Gate Guardian
Join Date: Mar 2006
Location: ...wouldn't u like 2 know...
Guild: Tha Skullz
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Well if anyone is feeling a bit more generous (*ehem 25k for a build lol*) then feel free to contribute builds.
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May 23, 2006, 02:49 PM // 14:49
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#32
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Elona's Run
I just did it on Friday or Saturday. It was my first time doing a run as a Mo/E. Usually I use my W/R, or R/Mo. So here was my skills.
Air Elemental: 12
Water Elemental: 12
Healing: 5 (minor rune + scar)
Wielding Yakslapper (totally useless since I have 1 into Divine Favor - rune)
Skills:
Windborn Speed
Armor of Mist
Armor of Frost
Mist Form (E)
Mend Ailment
Healing Breeze (didn't use)
Holy Veil (didn't use)
Rebirth (didn't use)
So basically, I cast Armor of Frost then Armor of Mist then Mist Form. once that runs out, I cast Windborn Speed. I cast Mend Ailment to remove crippling. I did that for both crystals.
The trick is to know exactly when to cast these spells. There are a few places when you can cast safely.
I was helping friends do this mission, thats why I had Mist Form. Is it necessary? No, but it helps a lot. If you use blocking stances or evading stances, it will help almost as much. You must cast mend ailment a lot more.
Never came close to dying when I ran.
Hope this helps.
Oops, I should mention who I should give credit for this idea.
Fargin Scotchsman - for mentioning Armor of Mist, Mist Form, and Windborn Speed
I wouldn't have thought about running until these 3 skills were mentioned. Even then I had my doubts. As long as you know when to use them (spell casting time is between 1 and 2 seconds), you should be fine running to almost anywhere with E/*. I think only E/W can make a drok's run from Becon's Perch (I mean out of the E/*), because of stances.
Last edited by Pick Me; May 23, 2006 at 02:59 PM // 14:59..
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